//
//  LBNormalBlendTextureFilter.h
//  OpenGLGame
//
//  Created by Nguyen Cong Huy on 3/29/13.
//  Copyright (c) 2013 UIT. All rights reserved.
//

#ifndef OpenGLGame_LBNormalBlendTextureFilter_h
#define OpenGLGame_LBNormalBlendTextureFilter_h

#include "LBBlendTextureFilter.h"

class LBNormalBlendTextureFilter : public LBBlendTextureFilter{
    
public:
    LBNormalBlendTextureFilter();
};

#endif
